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“For ages everyone had been asking for helicopters and boats and other transportation and I had always said ‘yeah maybe, we’ll see.’” says Sexton. The game has consistently been in the upper 10 percent of Steam’s top 100 played games, and much of that can be chalked up to Sexton’s discipline. Unturned’s patch notes are downright giddy by comparison. The video game industry is built by giant companies, and giant companies tend to be stubborn, slow, and scatterbrained.
Capcom launched a feature-bereft Street Fighter V to make an aggressive release date, and, to the surprise of no one, has spent the following six months mollifying the player-base. EA held SimCity hostage to an always-online disaster until they alienated even the most ardent of Maxis fans. In Hearthstone the community pleaded for two years before Blizzard finally acquiesced and gave them access to additional deck slots.
“Just in that evening I went through every single gun, added attachment points and the attachments, and by the end of the evening that version was in the game.” “I remember one day I came home from school and I was thinking about adding an attachment system, where you could add a grip to a gun or a silencer or stuff like that,” says Sexton. Screenshot via Steam user Toomas Communal bonds
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